Co-op for up to 4
Enter the City as a team, stay close, and decide when the loot is worth the risk.
Yots Studio presents

A co-op horror game about expeditions into a fog-covered City that changes, remembers, and does not easily let go of those who enter.
Yots Studio / About
We are building horror around atmosphere, co-op tension, difficult decisions, and the feeling that the place itself is watching the players.
Yots / The game
Yots is a co-op survival horror game for up to four players. Enter the fog-covered City, search for artifacts, gather equipment, face its creatures, and try to return before the expedition slips completely out of control.
The City assembles itself differently every time: streets, rooms, events, and threats form a new expedition. The artifacts you find shape your build, combat style, and the decisions your team makes.

Gameplay / Features
Enter the City as a team, stay close, and decide when the loot is worth the risk.
Every expedition changes routes, events, threats, and the places where valuable items can be found.
Fight up close, move, dodge, and choose the right moment to strike.
Keep your distance when needed, but account for weapon cost, ammunition, and limited resources.
Collect items that can change your playstyle, strengthen a character, or push the team toward unnecessary risk.
Coordinate directly in-game and try not to lose each other in the noise of the City.
The City
It assembles streets, rooms, and other people’s traces into a new form. Sometimes it feels familiar. Sometimes almost alive. The longer a team stays inside, the harder it becomes to tell where the expedition ends and what the City is doing to people begins.
Lore Fragments
An otherworldly entity connected to the City and those who enter it. To some, it looks like the owner of a bargain; to others, the reason the way back is never free.
A shifting place assembled from streets, rooms, memories, and traces of those who were connected to it before.
Spawn of the City that meets outsiders within. They do not always behave like ordinary enemies: some attack immediately, others make you make the mistake yourself.
Objects carrying someone else’s emotional trace. They can strengthen a player, alter an expedition, and cause a decision the team will regret later.
The moment when the City loses its resemblance to reality. When it happens, it is time to leave, even if something valuable is still inside.
News
The official Yots website is now live — this is where we will share development news, new media, and information about the game.
Read more
Press Kit
Explore a shifting fog-covered City, search for artifacts, build your loadout, fight its creatures, and try to return before the expedition gets out of control.
Shared press materials will be added later.
Contact
New materials, news, and development updates are published through the studio’s official channels.